WIND
5
3Speedroid Passinglider
Archetype:
roid
ATK:
2200
DEF:
2000
View:
3383
[ Pendulum Effect ] Once per turn: You can send 1 "Speedroid" Tuner from your hand or face-up from your field to the GY; increase or reduce (min. 1) this card's Pendulum Scale by the original Level of the sent monster until the end of this turn. [ Monster Effect ] If there are no monsters on the field, you can Special Summon this card (from your hand). You can only Special Summon "Speedroid Passinglider" once per turn this way. When this card is Tribute Summoned: You can target 1 Level 4 or lower "Speedroid" monster in your GY; Special Summon it. Your opponent's monsters cannot target "Speedroid" monsters for attacks, except this one.
Speedroid Passinglider — Power Evaluation
Final Score: 53 ± 6 · Confidence: Medium
- Intrinsic: 51.7 · Deck: 52.3 · Meta: provisional
- Primary role: Material body · Secondary: Extender, Combo enabler
Why it scores here
Speedroid Passinglider converts its evidence into modest role-player value: a Level 5 WIND Machine 'Speedroid' name that Special Summons itself for free while the field is empty, doubles as a Scale-3 Pendulum with a scale-shifting effect, and redirects opponent attacks away from other Speedroid monsters. Its 2200 ATK and effect count earn nothing here - it provides no disruption, its revival clause needs a Tribute Summon, and the empty-field condition makes it dead once a board already exists. It is a cheap one-copy inclusion in Speedroid builds (48 decks, 41.7% Speedroid, 1.33 avg copies) but with zero combo appearances it is never observed as a starter, material, or payoff piece, so it scores as a solid support body rather than a core engine.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | Free self-Special Summon from hand while the field is empty plus a searchable 'Speedroid' name, but 38 of 48 decks run exactly 1 copy, showing it is a low-priority draw rather than a tutor target (observed). |
| Combo & Conversion | 42 | Text-only inference: one Level 5 body paired with a Speedroid Tuner reaches Level 7-8 Synchro bosses, but 0 combo appearances means no measured conversion (inferred). |
| Resource Economy | 38 | The self-Summon is card-neutral and the Tribute-Summon trigger is a +1 revive, but the Pendulum effect sends a Speedroid Tuner to the GY as cost and the Level 5 Tribute cost is steep (verified). |
| Effect & Interaction | 18 | No removal, negation, or hand-trap reach of its own; the only opponent-facing text is a targeting redirection clause that shields other Speedroid monsters from attacks (verified). |
| Material Utility | 62 | Clean Level 5 WIND Machine Pendulum with the 'Speedroid' name that still converts as Synchro material even if its effect is negated (verified). |
| Resilience & Flexibility | 52 | Usable from hand, field, and Pendulum zone with a GY revival clause, but the empty-field condition and Tribute Summon requirement limit how often those lines are live (verified). |
| Deck-Building Efficiency | 62 | One slot, 1.33 average copies, no locks, and a usable Pendulum scale keep the deck cost low, though the text is hard-locked to 'Speedroid' (observed). |
Calculation
Weight profile: 0.7 Material body + 0.3 Extender. Intrinsic ≈ 51.7, Deck ≈ 52.3, Meta = provisional. Modifiers: Compact single-slot inclusion (1). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Special Summons itself from hand for free while the field is empty, giving a Level 5 body at no resource cost.
- Level 5 WIND Machine 'Speedroid' name: natural Synchro material and searchable through Speedroid tutors such as Speedroid Terrortop and Hi-Speedroid Rubber Band Shooter.
- Doubles as a Pendulum Scale 3 with a scale-shifting effect that can be tuned by sending a Speedroid Tuner from hand or face-up field to the GY.
- Attack-targeting clause redirects opponent attacks away from every other 'Speedroid' monster, giving the archetype a soft protection layer.
- Very cheap deck cost: 1 copy in most lists, no locks, unlimited, and no garnet requirement.
Weaknesses
- The free self-Special Summon requires an empty field, so the card is dead once any monster is already established.
- The revival effect requires a Tribute Summon of a Level 5 monster, which is expensive and rarely practical.
- The Pendulum effect is a temporary scale shift paid for by sending a card to the GY, so it costs resources for no board advantage.
- Provides no removal, negation, or interaction with the opponent - it does not disrupt their turn.
- Archetype-locked text; it contributes almost nothing outside 'Speedroid' shells.
- 2200 ATK sits below common boss thresholds and does not convert into points on its own.
Counters / choke points
- Holding any monster on the field turns off the empty-field self-Special Summon until the board is cleared.
- Ash Blossom & Joyous Spring on Speedroid search effects, and effect negation (Infinite Impermanence / Forbidden Droplet) on the Speedroid starter chain.
- Non-targeting removal (Kaiju, Lava Golem, board wipes) bypasses the attack-targeting redirection entirely.
- Graveyard hate denies the Tribute-Summon revival target and any Speedroid Tuner sent by the Pendulum effect.
Best use
Level 5 self-summoning material body and Pendulum Scale support. Decks: Speedroid, Crystal Wing / Clear Wing Synchro builds. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: while there are no monsters on the field, this card can Special Summon itself from the hand, once per turn that way.; Card text: Pendulum effect (once per turn) sends 1 'Speedroid' Tuner from hand or face-up field to the GY to raise or lower this card's Pendulum Scale by the sent monster's original Level until end of turn.; Card text: when Tribute Summoned, it targets and Special Summons 1 Level 4 or lower 'Speedroid' monster from the GY.; Card text: opponent's monsters cannot target 'Speedroid' monsters for attacks except this one.; Card data: Level 5 WIND Machine Pendulum Effect Monster, Pendulum Scale 3, 2200 ATK / 2000 DEF, archetype 'roid', legal in TCG, OCG, Master Duel and Duel Links.
- Observed: 48 decks in the sample run the card, all in the main deck and none in the side deck.; Copies per deck: average 1.33 (38 decks at 1, 4 at 2, 6 at 3), i.e. a one-of inclusion in most lists.; 41.7% of the sample decks are tagged Speedroid (archetype 576), with two further Speedroid-tagged archetype ids at 10.4% and 4.2%.; Top partners: Speedroid Terrortop 85.4%, Speedroid CarTurbo 83.3%, Speedroid Red-Eyed Dice 83.3%, Speedroid Taketomborg 83.3% co-deck rate.; Zero appearances across the recorded combo sample and zero guide mentions, so no observed starter/material/payoff centrality.; Not a top card in any format ranking (top-card status false).
- Inferred: As a Level 5 WIND Machine it fits Level 7-8 WIND Synchro plays alongside a Speedroid Tuner such as Speedroid Red-Eyed Dice or Speedroid Den-Den Daiko Duke (level math from card data).; 'Speedroid' in the name makes it a legal add off archetype tutors like Speedroid Terrortop and Hi-Speedroid Rubber Band Shooter (inference from naming).; The empty-field condition is anti-synergistic mid-combo, so the card is best used as a first body or as a going-second/rebuild body.; The Tribute Summon revival trigger is effectively unused at Level 5 in a modern Speedroid list and should not be counted as reliable value.; No banlist token was supplied; three copies are assumed legal in all listed formats.
- Data gaps: no combos supplied - combo conversion is text-only inference no guides supplied no banlist token - assumed 3 copies (unlimited) no usage statistics (StatisticsCard) - archetype inclusion % inferred from the attached deck sample only no dated metagame sample - Meta stays null/provisional several deck archetype labels are non-informative ('Không có', 'Sự kiện Limit 1'), so part of the 17 distinct archetypes does not represent genuine non-Speedroid portability






